Showing posts with label Chess Ttraining. Show all posts
Showing posts with label Chess Ttraining. Show all posts

Monday, June 22, 2009

Steve Stoyko Chess Training Method Revisited

Photo of Steve Stoyko
circa May 2005


I bringing this info in the forefront of this chess blog post about Steve Stoyko's Training Method , that was placed at the tail end of my last blog post, because it will help the amateur chess player grow stronger in his analysis of the middlegame.

The reason for this is to put a spotlight on the middle game analysis and how to approach this form of evaluation and visualization originated by
Steve Stoyko.

First off , let me credit where credit is due. Publication of Steve Stoyko's training method first cropped up in Dan Heisman's Novice Nook column, which by the way is not just for chess novices but for all tournement chess players under the rating of Expert.

Dan's Novice Nook column shows up monthly in the Chess Cafe , an excellent chess page with all kinds of chess columnists.

The full Novice Nook column where Steve Stoyko's Training Method is found is called.
Chess Exercises" aka "you can't play what you don't see "

The part of Dan Heisman's column where Steve Stoyko's Training Method is mentioned is towards the end of that Novice Nook column by Dan Heisman. The excerpted part of Dan's column is listed below entitled " Advanced Exercises, Stoyko Exercise.


Advanced Exercises:
A1. Stoyko Exercise


FM Steve Stoyko suggested to me this very helpful exercise. First the reader
should find a rich middlegame position. You can find them in many Kasparov,
Shirov, or Speelman games, or in the books The Magic of Tactics, Genius in
Chess, or How to Think in Chess. Take out a couple sheets of paper and a pen or
pencil.

The idea is to write everything you can possibly visualize from the position, like
you were playing the game without a clock and you had to see and record
everything before you move.

Write down every line that you look at (no matter
how bad!), along with that line's evaluation. This should fill up several sheets of
paper and take 45 minutes up to 2+ hours! If you chose a sufficiently complex
positions dozens of variations should be considered. Consider lines to as much
depth as you think is significant.

You can show your judgment of the evaluation (who stands better and by how
much – you don’t always have to say why) with any number of methods:
l A) Traditional: =, ±, ¥, …
l B) Computer - In pawns; negative means Black is better: +0.3, -1.2, …
l C) English: White is a little better, Black has compensation for his lost
pawn, etc.

When you are done, take your analysis to a good instructor, player, or software
program. Look at each line to see how well you visualized the position (any
retained images, illegal moves, etc.?), and also compare your logic (was that move
really forced?) and your evaluation.
In general the Stoyko exercise, if done properly, should help you practice and
evaluate the following skills:
l A) Analysis
l B) Visualization
l C) Evaluation

file:///C|/cafe/heisman/heisman.htm (5 of 8) [09/14/2003 2:35:12 PM]
Novice Nook

Steve claimed that each time he did this exercise he gained about 100 rating
points!

Someone asked me the following question about the evaluation aspect of the
Stoyko exercise:
"I don't understand your point: 'The key is the amateur's evaluation of every line...
you will have your instructor (or Fritz or whatever) compare your evaluation of
every line, resulting in a really good evaluation test.' How is it a 'really good
evaluation test' to analyze a single position from a Kasparov or Shirov type game
for an hour or so?
"I can see how it's a good calculation/visualization exercise - totally agreed. I've
done it in the past for this benefit and I'd do it again. But I'm just not understanding
the evaluation benefit?!"


Answer: Your question is very good (If you misunderstand that purpose of the
exercise, that would help explain my observation as to why so many players are
missing out on using this valuable resource!).
Most players are very poor at even-material evaluation. Therefore they make bad
moves because, assuming they evaluate potential outcomes of various candidate
moves, they choose a move that is not best because they erroneously think the
resultant position(s) from their chosen move are better.

The second (non-analysis) aspect of the Stoyko exercise is to evaluate every line
that you examine in the tree - that could be dozens or even possibly hundreds of
lines for one position since the Stoyko position has unlimited time. By comparing
your evaluations of these hundreds of lines with your instructors' evaluation, you
learn to improve one of the most critical skills you have - what is good and what is
bad and why and how much. It also helps you identify the all-too-common
quiescence errors where weak players stop their line too soon and therefore misevaluate because they did not look to see what might happen with further checks,
captures, and threats.

This capability is so important and its failure so critical that you would think
everyone would want to work on it, especially since the amount of work is an hour
or two, plus additional time for going over it with someone (or even at worst via
computer evaluation).

Tuesday, May 26, 2009

500 Master Games Of Chess



Just recently I took this book "500 Master Games Of Chess " from my bookcase and decided to dust it off. In the past , I have utilized some of the games within the pages for training purposes, most notably the Ruy Lopez game collection.

The book is compiled by Dr. S. Tartakower and J.Du Mont and is published by Dover books and available on Amazon. The orignal publishing date was 1952.

The time period of the games covers from 1844 to 1938. The copy that I own is in descriptive notation, which is ok by me since I am bilingual in both descriptive and algebraic chess notation. This book is really three books in one.

Book one covers the Open games, such as the Ruy Lopez, Giuoco Piano, Scotch Gambit and Scotch game, King's Gambit, Petroff defense etc.

Book two are the semi-open games, for example , the Sicilian, French , Alekinine defense, Center Counter.

Book three has the closed games, which are Queens gambit, Catalan, English etc. So there is a little bit of everything for the chess connoisseur of openings. The table of contents for each book has the names of the openings and their variations , but no ECO codes.
One drawback is there is no player index in the back of the book.

Most of the games in this book are lightly annotated, while other games have complete annotations at critical points of the game.

I am just going to post one game each from each book in Chess Flash format. For the open game , I am chosing a Ruy Lopez, also for the semi-open game a French , and for the closed game, it will have to be a Queens Gambit Declined. At the end of this post will be a link to Chessgames.Com where there are more games from this book , that one can use for playing out the games, while reading the book at the same time.


Chessgames.com links to book chapters for "500 Master Games of Chess"
are listed below:

Book One, Book Two, Book Three


Google Books 500 Master Games of Chess , partial views of book itself.




TrrshLasker.pgn








AlekEuwe.pgn









EuweAlek.pgn

Saturday, May 2, 2009

Part Two The Art of Sacrifice In Chess by Rudolf Spielmann


Here is the final segment containing three games with some annotations from the book "The Art of Sacrifcie In Chess" by Rudold Spielman. Naturally in Chess Flash format.

You can find part one of my post The Art of Sacrifice In Chess at this link Here.

All three games feature some sort of Exchange Sacrifice to gain postional advantage to execute a winning attack.

The first game is a King's Gambit Declined. R. Spielman played White against Tarrasch,complete with annotations from the book and Fritz 8.
Note that the reason behind white's 26. RxNf4 is so that White can established a Rook on f6 to bear down on Black's King. notes by Spielman.


Note: All three games updated in Chess Flash Vertical Orientation on May 3, 2009....diamondback

Here is a link with complete analysis of one more of Spielman's game at Chessville.

An Appreciation of Rudolf Spielman
Link added on May 3, 2009..........diamondback


Once again, Game One below, the opening is a King's Gambit Declined....diamondback

SpielTarrasch.pgn






The second game is of the French Defense opening, Spielman played White against Dekker,complete with annotations from the book and Fritz 8.



White's 11th move Bxh7check exchange sacrifice allows white to queen his h pawn later in the game, which results in a win...Spielman

SplDkr2.pgn




The third game features a Caro Kann Defense with Spielman playing white agains Tartakover, complete with annotations from the book and Fritz 8.



On white' 13th move Bd3, which allows black to take the rook with his bishop
is a full sacrifice of the exchange , with single minded idea of promoting
White's developement.....Spielman

SplmTart2.pgn

Wednesday, April 29, 2009

Art of Sacrifice in Chess by Rudolf Spielmann



The Art of Sacrifice in Chess by Rudolf Spielman



Combinationa and Sacrifices provide one with the win in Chess. If one wants to be on the plus score in any chess tournements, you must have a basic understanding of the sacrifice in chess.

An excellent chess book that I am skimming thru is "The Art of Sacrifice in Chess " by Rudolf Spielman. A must for any amateur chess player under the USCF rating of 1800.

In this book Spielman has the book divided into three chapters titled: Sham Sacrifices, Real sacrifices, Exchange sacrifices.

In his introduction: "Various Types of Sacrifices " Spielman divides sacrifices into three groups: Positional Sacrifices, Sacrifices for Gain, Mating Sacrifices.

Here is a google link that previews the book. I am also including a few games from the book in Chess Flash format.


King Hunt Sacrifice Theme from the book "The Art of Sacrifice in Chess "

rubinstein_spielmann_1933.pgn



Sacrifice At The Castled King Position from the book "Art of Sacrifice in Chess "

becker_spielmann_1926.pgn


To Be Continued with Part Two to include excerpts from the book and more Chess Flash games with some annotations from the book "The Art of Sacrifice in Chess" in a later post..........diamondback April 28, 2009

Tuesday, January 6, 2009

Help Mate In Seven On ICC

Here is a fun filled game that my blitz opponent who was white made a helpmate move on move 29 by moving his rook on F2 after that all hell broke loose. By moving his queen from the H file to Qf2 would have offer more resistance to me especially since this was a blitz game on ICC and I was running short of time.

But instead by Black moving his rook to F2 it was force mate in seven. In blitz time settings when one only has less than five seconds a move to make the right choice, sometimes the wrong move results in catastropic consequences.

sharkieDiamondback.pgn
f="http://diamondbackchess.blogspot.com/">

Tuesday, September 23, 2008

Chess 5 Personal Online Chess Database

Chess 5 is a web page where you can input your chess games for online storage. You can make your online game collection public or private. If you make your chess games public those playing over your games can provide you with some analysis by leaving comments.
Here is a public game on that Frank Dixon (Canadian Player) posted,which is a minature King's Gambit with some comments left by him.

Profile of Frank Dixon Canadian ChessPlayer

Canadian IM Bryon Nickoloff

Canadian Chess Page

KngsGmbit.pgn




Here are Frank Dixon Comments on the game left at web page Chess 5.

Friday, September 19, 2008
Frank Dixon: This sub-miniature shows the perils of the King's Gambit very clearly. The main line in the Kieseritsky variation with 3...g5 is 5...d6, but the text 5...d5is also playable. Black is in serious trouble after 9...Qe7, and he errs on his next as well, bringing the White Queen to a powerful position at g4, where she menaces the c8 and g7 squares. Black almost gets out of it, but misses the strength of White's clincher 15.Nf6+, winning the Queen since the N/g8 is pinned. I don't play the King's Gambit that often, but a game like this is always worth a big smile afterwards
!

Friday, August 29, 2008

No Place To Hide

In this fun filled game against Nomoeo, a computer playing program on the Internet Chess Club, it seems that the computer realizes it's mate in one by making one of two forced moves for his Black king.

Internet Chess Club

What's interesting for this game is that it was played at fifteen minutes standard and the rating for Nomoeo at that time was around 2200. This game was played around April 2007 and at that time ICC has just plugged in Nomoeo and since then , I'm sure ICC has tweaked Nomoeo so that a Class D player like myself could not pull another upset like this.

The second chess diagram is a " what if scenario" concerning an improvement on Black's 17th move b6 trying to chase away White's knight. It seems an improvement on that move just delays the chess computer's death.





Analysis in game below by Fritz 4.0 in originial ChessBase Light





diamondback (1454) - nomoeo (2224) [D02]
ICC tourney 298672 (15 0) Internet Chess Club (2), 28.04.2007

1.d4 d5 2.Nf3 Nc6 3.Bg5 Nf6 4.Bxf6 gxf6 5.Nc3 e6 6.a3 Bd7 7.Qd3 Bg7 8.0-0-0 Qe7 9.g3 0-0-0 10.Bg2 Na5 11.e4 dxe4 12.Nxe4 a6 13.Nc5 Bc6 14.Nxa6 f5 15.Nc5 Bxf3 16.Bxf3 Rxd417.Qb5 b6 18.Qa6+ Kb8 19.Qa8# Black checkmated 1-0

Stats for computer playing program Nomoeo at ICC below:

Information about nomoeo(C) (Last disconnected Sat Aug 11 2007 23:02):

rating [need] win loss draw total best
Blitz 1421 [8] 24 8 1 33 1444 (27-May-2007)
Standard 2398 [6] 158 11 9 178 2406 (21-Jun-2007)